Implementation of a smooth and enjoyable player movement
Handling of multiple animation states
Scene transitions
Various behaviours of objects, backgrounds and events
This project was created under the specification of being a Ludic Game with the given topic “Identity Liberalism”.
In its core, YOU is a side-scrolling escape game where the player has to avoid obstacles and enemies. However, YOU is also allegorical, with the level representing a phase from “life” (childhood), while the barriers and projectiles are formed of textual insults or slurs taken from real life that aim to constrain or limit an individual’s right to self-expression. As such, the player is tasked with successfully navigating their way through life without falling victim to societal rebukes and critiques.