I’m an organized team player dedicated to deliver the best possible product to players, always looking to expand and improve my skills to honour this commitment.

EXPERIENCE

06/2020 – present

Graduate Game Designer || Frontier Developments
Design on Planet Zoo DLC content.
Designing and scoping new gameplay features, researching and evaluating future content.

Projects:
Planet Zoo: Australia Pack, Planet Zoo: Aquatic Pack, Planet Zoo: Southeast Asia Animal Pack

08/2018 – 02/2019

Internship Live Game Design & Monetization || Gameforge
Maintaining and planning in-game shops, conceptualizing and implementing in-game events for various live games, and evaluating new opportunities.
During my time at Gameforge I gained a good understanding about designing for Free-to-Play markets.

Projects:
Guardians of Ember, TERA, S.K.I.L.L., Aion, OGame, Ikariam, Gladiatus, KingsAge

2017 – 2018

Editor at gamesten.de Coverage of gaming news and events

PROJECTS

09/2019 – 01/2020

The Guardian of Cihuaton | Collaborative Thesis Project
Encounter and Combat Design
Documentation

06/2019 – 07/2019

InVector | Educational Serious Game
Team Lead and Project Management
Systems and UX Design
Documentation

12/2017 – 02/2018

In Memoria | Narrative Mixed Realities Game
Narrative and Level Design
Arts and Sound Direction
Documentation

06/2017 – 07/2017

Temple of Philae | Narrative Puzzle Game
Game Programming
Assistant Game Design

EDUCATION

09/2016 – 01/2020

Cologne Game Lab
B.A. Digital Games – Game Design

2008 – 2015

Erzbischöfliches Ursulinengymnasium
Abitur

PROFICIENCIES

Spoken Languages

German – Native
English – C1

Tools

Unity3D
JIRA
Microsoft Excel
WordPress

Technical

C#
HTML

Download my Resume as a PDF here